An intro on how this 'tree' organizes your System Design resources and topics.
Explains the varying levels of depth for a system design interview, from junior to senior.
A breakdown of how most System Design interviews flow, from requirements to final wrap-up.
How to identify and categorize key requirements early on in the design process.
Tactics for effectively communicating your thought process during an interview.
A step-by-step approach to translating the user's needs into actionable features.
Defining performance, reliability, and maintainability targets without overcomplicating your design.
When and how to think about your API endpoints in a system design interview.
Structuring your data models or entities in a straightforward, scalable way.
Creating a bird's-eye view of your architecture before diving deeper.
Time to go deeper into specific components and their interactions once you have the high-level outline.
How to gracefully finish your solution, ask final clarifying questions, and confirm next steps.
Diving into asynchronous event-driven designs using a publish-subscribe model.
Key differences between SQL/NoSQL, indexing, sharding, and other database patterns.
Pros and cons of splitting services vs building a monolith, and how to weigh these trade-offs.